Eyrigraeb
Cursed your captain and stow me below
Hold me amongst all your cards
Oh we were sea bound, and aimless at best
Clutching to the wheel and those charts
But that sea was just a gambler at heart
- Gregory Alan Isakov - That Sea, the Gambler
Name: Eyrigraeb AgatansawynAge: Young AdultNameday: 19th Sun, 5th Astral MoonRace: Roegadyn | Sea Wolf
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Profession: Gambler, wharf rat, ??The only child of a pirate (later privateer) captain and an unknown father, Eyrigraeb - named for a poetic kenning for the sea - spent her earliest years in a family home near the Limsa Lominsa wharfs.Either always trouble or getting into trouble, it wasn't until a local convent of penitents offered to give the girl a sense of direction and discipline that she seemed to settle and even thrive.
The Amber Scythe: The legend of Captain Agatansa Wyrnzoengwyn - A Privateer who gladly raided Garlean waters for the Admiral's peace until her ship, the Widow's Watch, was lost in them - is still known among the privateer and pirate crews of la noscea. Lesser known is the daughter she left behind, father unknown.Dutiful Sister: Eyrigraeb's upbringing in the convent of the dutiful sisters of the edelweiss isn't something she seems to much reflect on, but she's seen too much down on the docks by the fisherman's guild to have walked away from her life of piety and prayer. Her fellow 'Sisters' may recognize a comrade, a lookout willing to aid when needed.Aces and Eights: A self-proclaimed gambling afficionado, Eyrigraeb can be found in back-room card games and, when the weather is fine, catches an airship to play the tables at the famous manderville gold saucer. She's not always a successful gambler - sometimes she defintely loses more money than she should and gets in trouble to boot - but plays on as if by enjoyment - or complusion - alone.
Blackjack: Rules borrowed from the Bel Canto WineryDue to the nature of rolling so consistently we recommend all players put themselves in a party to avoid fear of spamming chat with dice rolls. A fantastic game to play with friends!𝑮𝑶𝑨𝑳 — To get as close to 21 without going over. You may 𝑯𝑰𝑻 as many times as you'd like until you 𝑩𝑼𝑺𝑻 (get a score over 21) or 𝑺𝑻𝑨𝒀 (forgo anymore cards).𝑻𝑶 𝑺𝑻𝑨𝑹𝑻 — Roll /dice 10 TWICE. These will be your starting cards.𝑻𝑶 𝑯𝑰𝑻 — Once per turn, roll another /random 10. Once everyone has gone in the turn you may do so again. You MUST either 𝑯𝑰𝑻 𝒐𝒓 𝑺𝑻𝑨𝒀 in the round.
IC: Eyrigraeb Agatansawyn (Mateus)
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